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PATCH.TXT
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1998-02-23
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1KB
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27 lines
Warning, this patch has not been tested. You use this
patch at your own risk. Aztech New Media takes no responsibility
for any damage to exisiting programs that may occure from using
this patch. This patch, however, is believed to be sound
and performs well in most cases.
Hexen II Hexen II v.1.11*
Necromancer's Bone Shards (powered up) now do more damage.
The Assassin's ability to Hide in Shadows doesn't last as long,
but is more effective. They added the ability to change class
on the fly at level 3 or higher at a cost of 2 levels and
(in deathmatch) 2 frags. Small spiders do less damage than
big spiders. You go into a crouch after leaving sheep mode,
which will keep you from getting stuck in tight quarters.
Other sheep anomalies (such as weapons dropping) have been fixed.
The Golem's melee range increased. Brain splats don't show up
at the wrong times. Added "no drowning" to Free Action special
ability. Boss health in co-op play no longer increases infinitely.
Arrows don't auto-aim at teammates. Ring of Flight no longer
respawns if thrown, then picked up. Crusader now gets the
experience for freezing a monster, rather than experience going
to whomever breaks the frozen monster. Meteor Tornadoes pull
things in. Removed all "Cosmos" cheats. Many other bugs and
gameplay issues have been tweaked -- with some new ones cropping
up, so beware.
PATCHES\PH2V111.EXE